Tile servers
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This page lists tile server software, for online instances of tile servers, see Raster tile providers and Vector tiles#Providers.
For OSMF servers, including tile servers see Servers
Name | Raster tiles | Vector tiles | Data source | Primary language | License |
---|---|---|---|---|---|
Martin | yes | yes | Multiple PostGIS, MBTiles, local + AWS S3 PMTiles, and COG sources. Can combine sources. Sprites and fonts. | Rust | Apache-2.0 or MIT |
mbtileserver | yes | yes | MBTiles | Go | ISC |
mod_tile[1] | yes | no | depends on backend | C++ | GPL-2.0 |
pg_tileserv | no | yes | PostGIS | Go | Apache-2.0 |
Tegola | no | yes | PostGIS, GeoPackage | Go | MIT |
t-rex | no | yes | PostGIS, GDAL vectors | Rust | MIT |
TileServer GL[2] | yes | yes | MBTiles, tiles over HTTP | JavaScript | BSD-2-Clause |
TileSweep[3] | yes | no | depends on Mapnik XML | C | MIT |
See also
- mapbox/awesome-vector-tiles on GitHub GitHub (30+ servers)
- ↑ mod_tile depends on Apache and requires a rendering backend like renderd (which uses Mapnik) or Tirex (which supports several backends).
- ↑ TileServer GL can render tiles with MapLibre GL Native, there is also a Light version which does not depend on the rasterization library.
- ↑ TileSweep renders tiles with Mapnik via libmapnik.