LearnYouACity
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When moving to a new town, people will be talking about streets and you'll have no idea where they are.
For moderately-sized towns (population 100.000?), I figure it'd be perfectly doable to just learn where everything is. Best way do to that would, imho, be with a game.
Gathering data
- Have the user select a region (or perhaps a bounding box is easier at first)
- Fetch all streets, POI's from this region
Game flow
- Determine the next target, show it to the user (as text)
- Show a zoomed-out version of the region, with a (2x2? 3x3?) grid
- Users clicks a quadrant
- Incorrect answer: highlight the correct quadrant(s)
- Correct anwer:
- Zoomed in a lot? Success! Highlight the target street
- Not zoomed in a lot? Zoom in one level
- Repeat
Nice-to-haves
- Be smart about picking the next target:
- Based on which streets the user already answered correctly
- Based on which streets are 'important'
- based on road type
- based on length
- based on percentage of users who got this question right
- Statistics
- Achievements
Code!
I gave this a shot at https://github.com/raboof/learnyouacity - it's crude, but fun.