CanVec: Hydrography (HD)

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This page describes OSM features tagging of NRCan's CanVec product (.osm version)
Notes are at the end of tagging description

SpecCode Geometry Entity Attributes OSM Tag(s)
114003* area Permanent snow and ice Unknown natural=glacier
145001* nodewayarea Manmade hydrographic entity Unknown waterway=dam;fixme=Unidentified manmade hydrographic feature type;area=yes
145002* nodewayarea Manmade hydrographic entity None waterway=dam;fixme=Unidentified manmade hydrographic feature type;area=yes
145003* nodewayarea Manmade hydrographic entity Dam waterway=dam;area=yes
145004* nodeway Manmade hydrographic entity Lock gate waterway=lock_gate
145005* node Manmade hydrographic entity Boat ramp leisure=slipway
145007* nodewayarea Manmade hydrographic entity Dock man_made=pier;mooring=yes
145008* nodewayarea Manmade hydrographic entity Wharf man_made=pier;mooring=yes
145009* wayarea Manmade hydrographic entity Breakwater man_made=breakwater
145010* way Manmade hydrographic entity Dike/Levee man_made=dyke
145011* nodewayarea Manmade hydrographic entity Slip waterway=dock;area=yes
145109* wayarea Manmade hydrographic entity Breakwater in the ocean man_made=breakwater
146002* nodeway Hydrographic obstacle entity Falls waterway=waterfall
146003* nodewayarea Hydrographic obstacle entity Rapids waterway=rapids;area=yes
146004* node Hydrographic obstacle entity Rocks natural=land
146005* node Hydrographic obstacle entity Disappearing stream waterway=stream;note=Disappearing stream
146006* node Hydrographic obstacle entity Exposed shipwreck historic=wreck
146007* nodeway Hydrographic obstacle entity Ford highway=ford
146009* area Hydrographic obstacle entity Reef natural=reef;area=yes
146104* node Hydrographic obstacle entity Rocks in the ocean natural=land
146106* node Hydrographic obstacle entity Exposed shipwreck in the ocean historic=wreck
146109* area Hydrographic obstacle entity Reef in the ocean natural=reef
147011* way Single line watercourse None, Intermittent waterway=stream;fixme=watercourse type;water=intermittent
147011* way Single line watercourse None, Permanent waterway=stream;fixme=watercourse type
147011* way Single line watercourse None, unknown waterway=stream;fixme=watercourse type
147012* way Single line watercourse Canal, Intermittent waterway=canal;water=intermittent
147012* way Single line watercourse Canal, Permanent waterway=canal
147012* way Single line watercourse Canal, unknown waterway=canal
147013* way Single line watercourse Conduit, Intermittent man_made=pipeline;type=water;water=intermittent
147013* way Single line watercourse Conduit, Permanent man_made=pipeline;type=water
147013* way Single line watercourse Conduit, unknown man_made=pipeline;type=water
147014* way Single line watercourse Ditch, Intermittent waterway=ditch;water=intermittent
147014* way Single line watercourse Ditch, Permanent waterway=ditch
147014* way Single line watercourse Ditch, unknown waterway=ditch
147017* way Single line watercourse Watercourse, Intermittent waterway=stream;water=intermittent
147017* way Single line watercourse Watercourse, Permanent waterway=stream
147017* way Single line watercourse Watercourse, unknown waterway=stream
147018* way Single line watercourse Tidal river, Intermittent waterway=stream;water=intermittent
147018* way Single line watercourse Tidal river, Permanent waterway=stream
147018* way Single line watercourse Tidal river, unknown waterway=stream
148126* area Waterbody Unknown, Permanent natural=water
148129* area Waterbody None, Permanent natural=water;fixme=watercourse type
148130* area Waterbody Canal, Permanent natural=water;fixme=add canal as route relation
148131* area Waterbody Lake, Permanent natural=water
148132* area Waterbody Reservoir, Permanent landuse=reservoir
148133* area Waterbody Liquid waste, Permanent landuse=basin
148134* area Waterbody Pond, Permanent natural=water
148136* area Waterbody Tidal river, Permanent waterway=riverbank;area=yes
148137* area Waterbody Watercourse, Permanent waterway=riverbank;area=yes
148138* area Waterbody Ditch, Permanent natural=water
148139* area Waterbody Side channel, Permanent natural=water
148140* area Waterbody Ocean, Permanent natural=coastline
148226* area Waterbody Unknown, Intermittent natural=water;water=intermittent
148229* area Waterbody None, Intermittent natural=water;fixme=watercourse type;water=intermittent
148230* area Waterbody Canal, Intermittent natural=water;fixme=add canal as route relation;water=intermittent
148231* area Waterbody Lake, Intermittent natural=water;water=intermittent
148232* area Waterbody Reservoir, Intermittent landuse=reservoir;water=intermittent
148233* area Waterbody Liquid waste, Intermittent landuse=basin;water=intermittent
148234* area Waterbody Pond, Intermittent natural=water;water=intermittent
148236* area Waterbody Tidal river, Intermittent waterway=riverbank;water=tidal;area=yes
148237* area Waterbody Watercourse, Intermittent waterway=riverbank;water=intermittent;area=yes
148238* area Waterbody Ditch, Intermittent natural=water;water=intermittent
148239* area Waterbody Side channel, Intermittent natural=water;water=intermittent
148240* area Waterbody Ocean, Intermittent natural=coastline;water=intermittent
148326* area Waterbody Unknown, Unknown natural=water
148329* area Waterbody None, Unknown natural=water;fixme=watercourse type
148330* area Waterbody Canal, Unknown natural=water;fixme=add canal as route relation
148331* area Waterbody Lake, Unknown natural=water
148332* area Waterbody Reservoir, Unknown landuse=reservoir
148333* area Waterbody Liquid waste, Unknown landuse=basin
148334* area Waterbody Pond, Unknown natural=water
148336* area Waterbody Tidal river, Unknown waterway=riverbank;area=yes
148337* area Waterbody Watercourse, Unknown waterway=riverbank;area=yes
148338* area Waterbody Ditch, Unknown natural=water
148339* area Waterbody Side channel, Unknown natural=water
148340* area Waterbody Ocean, Unknown natural=coastline
149001* area Island Coastal natural=land
149002* area Island Non coastal natural=land
149003* area Island Unknown natural=land




note 1: Entity and attribute descriptions can be found here.
note 2: Entity specification code (SpecCode) is a seven digit number where * should be replaced with the appropriate Geometry indicator (0 = Point, 1 = Line, 2 = Area).
note 3: Water permanency is processed as defined in the this Proposed Feature