Draft:Foundation/Local Chapters/United States/Pedestrian Working Group/Guide

From OpenStreetMap Wiki
Jump to navigation Jump to search

This is a work-in-progress draft of a quick-start guide for pedestrian infrastructure mapping developed by the Pedestrian Working Group.

A work-in-progress draft of a full tagging schema for pedestrian infrastructure mapping is available here.


Anatomy of a Sidewalk

Our end-goal is mapping for a sidewalk network for navigation.

Tiers

A tier-based system is used to communicate which features and tags are possible with various resources and necessary for which use cases, as follows, with further details below:

Icon Name Description Use Cases Required Resources
Circular icon containing a pedestrian symbol with a bronze-colored background.
Bronze Basic geometry and essential tags Basic everyday pedestrian navigation (Older) Low-quality aerial imagery
Circular icon containing a pedestrian symbol with a silver-colored background.
Silver Detailed geometry and tagging Accessibility-focused applications (Somewhat recent) Medium-quality aerial imagery and/or low-quality street-level imagery
Circular icon containing a pedestrian symbol with a gold-colored background.
Gold Micromapping and advanced tagging Advanced routers and visualizations (Recent) High-quality aerial and/or street-level imagery or in-person survey

If, for example, you want to map pedestrian infrastructure so that it can be used for basic everyday routing and only have low-quality aerial imagery available, you would include only the features and tags marked with a PWG - Bronze.svg Bronze Tier symbol.

If you have access to high-quality imagery and want to map pedestrian infrastructure so that it can be used by accessibility-focused routers, you would include all features and tags marked with a PWG - Bronze.svg Bronze Tier symbol or a PWG - Silver.svg Silver Tier symbol.

Elements

Included below are the PWG - Bronze.svg Bronze Tier and PWG - Silver.svg Silver Tier tags, which represent a good level of detail to aim for while balancing the amount of work required to map pedestrian infrastructure in detail.

For a full listing of tags and their tier classifications, refer to the full schema here.

Sidewalks

  • way Sidewalk Way Tagging:
PWG - Bronze.svg highway=footway + footway=sidewalk - Indicate sidewalk location
PWG - Silver.svg surface=* - Sidewalk surface material
PWG - Silver.svg surface=concrete - Concrete surface material
PWG - Silver.svg surface=asphalt - Asphalt surface material
PWG - Silver.svg surface=* - Any other applicable value

Crossings

  • nodeway Crossing Node and Way Tagging:
PWG - Bronze.svg crossing:markings=* - Specify presence and type of markings
PWG - Bronze.svg crossing:markings=no - No markings
PWG - Bronze.svg crossing:markings=yes - Markings present, type unspecified
PWG - Silver.svg crossing:markings=zebra - Zebra markings
PWG - Silver.svg crossing:markings=lines - Lines markings
PWG - Silver.svg crossing:markings=* - Any other applicable value
PWG - Bronze.svg crossing:signals=* - Specify presence and type of signalization
PWG - Bronze.svg crossing:signals=no - No signals
PWG - Bronze.svg crossing:signals=yes - Signals present, type unspecified
PWG - Silver.svg crossing:signals=shared - Vehicle traffic lights only
PWG - Silver.svg crossing:signals=dedicated - Dedicated pedestrian traffic signals
PWG - Silver.svg crossing:island=* - Presence of pedestrian island
PWG - Silver.svg surface=* - Crossing surface material
PWG - Silver.svg surface=concrete - Concrete surface material
PWG - Silver.svg surface=asphalt - Asphalt surface material
PWG - Silver.svg surface=* - Any other applicable value
  • node Crossing Way Tagging Only:
PWG - Bronze.svg highway=crossing - Indicate crossing location
PWG - Silver.svg tactile_paving=* - Specify tactile paving presence along crossing way
PWG - Silver.svg tactile_paving=yes - Tactile paving is present along the entire way
PWG - Silver.svg tactile_paving=no - Tactile paving is not present along the entire way
  • way Crossing Node Tagging Only:
PWG - Bronze.svg highway=footway + footway=crossing - Indicate crossing location
PWG - Silver.svg tactile_paving=* - Specify tactile paving presence at curb nodes
PWG - Silver.svg tactile_paving=yes - Tactile paving is present at both curbs
PWG - Silver.svg tactile_paving=partial - Tactile paving is present at only one curb
PWG - Silver.svg tactile_paving=no - Tactile paving is not present at either curb

Curbs

  • node Curb Node Tagging:
PWG - Silver.svg barrier=kerb - Indicate curb location
PWG - Silver.svg kerb=* - Specify curb type:
PWG - Silver.svg kerb=raised - Raised curb
PWG - Silver.svg kerb=lowered - Curb ramp
PWG - Silver.svg kerb=flush - Flush curb
PWG - Silver.svg tactile_paving=* - Specify tactile paving presence
PWG - Silver.svg tactile_paving=yes - Tactile paving is present
PWG - Silver.svg tactile_paving=no - Tactile paving is not present

Islands

  • way Traffic Island Way Tagging:
PWG - Bronze.svg highway=footway + footway=traffic_island - Indicate traffic island location
PWG - Silver.svg surface=* - Traffic island surface material
PWG - Silver.svg surface=concrete - Concrete surface material
PWG - Silver.svg surface=asphalt - Asphalt surface material
PWG - Silver.svg surface=* - Any other applicable value

Access Aisles

  • way Access Aisle Way Tagging:
PWG - Bronze.svg highway=footway + footway=access_aisle - Indicate access aisle location
PWG - Bronze.svg access_aisle:markings=* - Specify presence and type of markings
PWG - Bronze.svg access_aisle:markings=no - No markings
PWG - Bronze.svg access_aisle:markings=yes - Markings present, type unspecified
PWG - Silver.svg access_aisle:markings=zebra - Zebra markings
PWG - Silver.svg access_aisle:markings=ladder:skewed - Skewed ladder markings
PWG - Silver.svg access_aisle:markings=* - Any other applicable value
PWG - Silver.svg surface=* - Access aisle surface material
PWG - Silver.svg surface=concrete - Concrete surface material
PWG - Silver.svg surface=asphalt - Asphalt surface material
PWG - Silver.svg surface=* - Any other applicable value

Roadways

  • way Roadway Way Tagging:
PWG - Bronze.svg highway=* - Indicate roadway location
PWG - Bronze.svg sidewalk:side=* (sidewalk:left=* | sidewalk:right=* | sidewalk:both=*)
PWG - Bronze.svg sidewalk:side=no - No associated sidewalk present
PWG - Bronze.svg sidewalk:side=separate - Associated sidewalk is present and mapped as separate geometry