Draft:Foundation/Local Chapters/United States/Pedestrian Working Group/Guide

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This is a work-in-progress draft of a quick-start guide for pedestrian infrastructure mapping developed by the Pedestrian Working Group.

A work-in-progress draft of a full tagging schema for pedestrian infrastructure mapping is available here.


Tiers

A tier-based system is used to communicate which features and tags are possible with various resources and necessary for which use cases, as follows:

Icon Name Description Use Cases Required Resources
Circular icon containing a pedestrian symbol with a silver-colored background.
Silver Basic geometry and essential tags Basic everyday pedestrian navigation Low-quality aerial imagery
Circular icon containing a pedestrian symbol with a gold-colored background.
Gold Detailed geometry and tagging Accessibility-focused applications High-quality aerial imagery or low-quality street-level imagery
Circular icon containing a pedestrian symbol with a diamond-colored background.
Diamond Micromapping and advanced tagging Advanced routers and visualizations High-quality street-level imagery or in-person survey

If, for example, you want to map pedestrian infrastructure so that it can be used for basic everyday routing and only have low-quality aerial imagery available, you would include only the features and tags marked with a PWG - Silver.svg Silver Tier symbol.

If you have access to high-quality imagery and want to map pedestrian infrastructure so that it can be used by accessibility-focused routers, you would include all features and tags marked with a PWG - Silver.svg Silver Tier symbol or a PWG - Gold.svg Gold Tier symbol.

Elements

Sidewalks

Sidewalk geometry forms the backbone of a navigable pedestrian infrastructure network.


  • way Sideway Way Tagging:
PWG - Silver.svg highway=footway + footway=sidewalk - Indicate sidewalk location


Crossings

Crossing ways and nodes communicate essential information for safe pedestrian travel.


  • nodeway Crossing Node and Way Tagging:
PWG - Silver.svg crossing:markings=* - Specify presence and type of markings
crossing:markings=no - No markings [TODO: Image example]
crossing:markings=yes - Markings present, type unspecified
PWG - Gold.svg crossing:markings=zebra - Zebra markings [TODO: Image example]
PWG - Gold.svg crossing:markings=lines - Lines [TODO: Image example]
PWG - Gold.svg crossing:markings=* - Any other value
PWG - Silver.svg crossing:signals=* - Specify presence and type of signalization
crossing:signals=no - No signals [TODO: Image example]
crossing:signals=yes - Signals present, type unspecified
PWG - Gold.svg crossing:signals=shared - Vehicle traffic lights only [TODO: Image example]
PWG - Gold.svg crossing:signals=dedicated - Dedicated pedestrian traffic signals [TODO: Image example]
PWG - Gold.svg crossing:island=* - Presence of pedestrian island


  • node Crossing Way Tagging Only:
PWG - Silver.svg highway=crossing - Indicate crossing location [TODO: Screenshot example]
PWG - Gold.svg tactile_paving=* - Specify tactile paving presence at curb nodes
tactile_paving=yes - Tactile paving is present at both curbs [TODO: Image example]
tactile_paving=partial - Tactile paving is present at only one curb [TODO: Image example]
tactile_paving=no - Tactile paving is not present at either curb [TODO: Image example]


  • way Crossing Node Tagging Only:
PWG - Silver.svg highway=footway + footway=crossing - Indicate crossing location [TODO: Screenshot example]
PWG - Gold.svg tactile_paving=* - Specify tactile paving presence along crossing way
tactile_paving=yes - Tactile paving is present along the entire way [TODO: Image example]
tactile_paving=no - Tactile paving is not present along the entire way [TODO: Image example]


Curbs

Mapping curb details allows for accessibility-focused routing.


  • node Curb Node Tagging:
PWG - Silver.svg barrier=kerb - Indicate curb location [TODO: Screenshot example]
PWG - Gold.svg kerb=* - Specify curb type:
kerb=raised - Raised curb [TODO: Image example]
kerb=lowered - Curb ramp [TODO: Image example]
kerb=flush - Flush curb [TODO: Image example]
PWG - Gold.svg tactile_paving=* - Specify tactile paving presence
tactile_paving=yes - Tactile paving is present [TODO: Image example]
tactile_paving=no - Tactile paving is not present [TODO: Image example]
PWG - Diamond.svg tactile_paving:colour=* - Specify color of tactile paving