User:Kocio/working

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TODO

Polish issues:

OSM Poland server ideas:

  • bilingual (name + name:pl) raster map osm-carto (giggls fork)
  • vector tiles with names only as an overlay (integrate with OSM website)
  • rich vector tiles with styles
  • integration of uMap with OSM website

Label rendering on surface:

Missing objects:

Rendering

https://wiki.openstreetmap.org/wiki/Tile_disk_usage

natural=shrubbery


amenity=parcel_locker


landuse=flowerbed


landuse=depot


industrial=depot


amenity=research_institute


landuse=civic_admin


aerodrome:type=international


craft=tailor shop=tailor craft=dressmaker

Note: Mapnik label placement algorithm improvements [2] [3] (see [4]) - [5]

  • forest/wood color change on mid/high zoom? [6]
  • add natural=hill - already 6,8k+ uses, see [7]
  • change spring rendering into fountain dot with a halo [8]
  • Render oneway=reversible differently [9]
  • amenity=wayside_shrine for buildings/ways?
  • revert for named trees (z16+) and maybe single trees - see Key:denotation ([10])
  • clothes and shoes extension proposition (shop=clothes subtags)
  • proposition waterways classification (Proposed_features/Waterways_classification)
  • public transport halt rendering - [11] [12]
  • proposition amenity=parcel_lockers and amenity=parcel_postbox [13]
  • proposition amenity=laundry_box [14]
  • improve labels with grid placement once it's available in Mapnik [15]
  • render transportation areas like the airports [16]
    • public transport station area rendering - [17]
    • rendering of public_transport=station buildings [18]
    • @aeroway color - > @transportation (big ferry area, bus station...)
    • aeroway=heliport
  • parkings and arrows blocking names [19]
  • low zoom rework (text-label-position-tolerance: [20]) [21]
  • move bollard to z19 if not a node on a way (research how) [22][23]
  • most missing tagging schemes (translation office? language school? shoes for women?)
  • render craft=key_cutter and craft=locksmith
  • amenity=driver_training
  • traffic_calming=island
  • natural=shrub
  • craft=electronics_repair
  • shop=motorcycle_repair
  • § - office=lawyer,notary,tax_advisor
  • healthcare=*
  • office sooner
  • landcover=trees,grass
  • parking_space=disabled

General links

QGIS + OSM:

Interesting OSM things around:

OSM-carto issues and the like:

Osmic and other icons:

Micromapping:

OSM-carto testing:

JOSM:

My "second decade" visions:

DONE

  • render elevator - [24]
  • quarry - other symbol [25]
  • community center [26]
  • ford icon - [27]
  • render amenity=car_wash [28]
  • render man_made=cross and wayside_cross - [29]
  • render fountain - [30]
  • improve railway=halt and aerialway=station [31]
  • render amenity=social_facility [32]
  • port shelter icon to SVG [33]
  • render tourism=artwork [34]
  • testing capitals at mid zoom [35] - git branch
  • render shop=deli [36]
  • shop review is a false problem - see [37]
  • too strong color for leisure=pitch, leisure=track [38] [39]
  • outline for leisure=sports_centre and stadiums (maybe green?) - [40]
  • change water color [41] [42]
  • improve mid-zoom levels - [43] [44]
  • recreate bus station icon in SVG [45]
  • recreate butcher icon in SVG
  • Leisure colors
  • marketplace -> like landuse=retail + icon - [46] [47]
  • render leisure=fitness_centre + leisure=fitness_station icon [48] [49] [50]
  • rendering for amenity=waste_disposal [53]
  • render wayside_shrine [54]
  • rendering for toll_booth [55]
  • render place=square when >2k uses [56] [57] [58]
  • unify masts/towers - [59] [60]
  • meadow z8+ [61]- [62]
  • rendering for amenity=shower [63]
  • rendering for historic=castle [64]
  • rendering for amenity=parking_space [65]
  • change natural=spring icon [66] (see: https://www.openstreetmap.org/#map=14/48.2777/24.1125 )
  • amenity=nursing_home [67]
  • render shop=charity [68]
  • render amenity=bicycle_repair_station [69]
  • move amenity=post_box to z19+ (see [70]) [71]
  • move amenity=atm to z19+ [72]
  • low zoom improvements (start rendering from z5) [73]:
    • Fresno:
      • park [74] - probably not worth (mistagging)
      • scrub [75]
      • vineyard
      • orchard
      • mud [76][77]
    • Botswana wetland [78]
    • Kazachstan wetland [79]
    • Russia wetland [80]

OTHER

  • render landuse=aquaculture [81]
  • add general food icon for shop=food (milk bottle + leek?) [82]
  • render brand for specific POIs [83]
  • render aeroway=heliport ([84]) - proposal process
  • names location (SNEW) - [85]
  • if not on landuse=residential show some fetures earlier (like shop or amenity) [86]
  • render unconditional parking "P" letter on z18+ [87]
  • Make tertiary road yellowish [88]
  • render highway=corridor [89]
  • lighter landuse areas to test (by nebulon) [90]
  • render colored borders for more areas [91] and [92]
  • render amenity=kindergarten/school/university [93]
  • minor buildings should be paler [94] - [95]
  • rendering for highway=street_lamp [96]
  • dots instead of housenumbers [97]
  • building text size depending on way_pixels [98]