User:Kocio/working
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TODO
Polish issues:
OSM Poland server ideas:
- bilingual (name + name:pl) raster map osm-carto (giggls fork)
- vector tiles with names only as an overlay (integrate with OSM website)
- rich vector tiles with styles
- integration of uMap with OSM website
Label rendering on surface:
- Replace ST_PointOnSurface with ST_MaximumInscribedCircle (PostGIS 3.1.0, requires GEOS >= 3.9.0)? (see [1])
- Packages for Ubuntu 20.04 via UbuntuGIS by adding ubuntugis-stable PPA repository
Missing objects:
- Keys
- Single
- man_made=carpet_hanger
- cemetery=sector
- shop=weapons
- shop=e-cigarette
- stolperstein
historic=memorial
+amenity=bench
- waterway=fish_pass
- aeroway=heliport
- man_made=water_well
- man_made=water_pump
- man_made=adit (https://github.com/gravitystorm/openstreetmap-carto/issues/3704)
- amenity=animal_shelter,animal_boarding,animal_breeding
- street parking
- tundra (grass green + bush pattern or bush green without pattern)
- volcano (red triangle)
Rendering
https://wiki.openstreetmap.org/wiki/Tile_disk_usage
craft=tailor | shop=tailor | craft=dressmaker |
Note: Mapnik label placement algorithm improvements [2] [3] (see [4]) - [5]
- forest/wood color change on mid/high zoom? [6]
- add natural=hill - already 6,8k+ uses, see [7]
- change spring rendering into fountain dot with a halo [8]
- Render oneway=reversible differently [9]
- amenity=wayside_shrine for buildings/ways?
- revert for named trees (z16+) and maybe single trees - see Key:denotation ([10])
- clothes and shoes extension proposition (shop=clothes subtags)
- proposition waterways classification (Proposed_features/Waterways_classification)
- public transport halt rendering - [11] [12]
- proposition amenity=parcel_lockers and amenity=parcel_postbox [13]
- proposition amenity=laundry_box [14]
- improve labels with grid placement once it's available in Mapnik [15]
- render transportation areas like the airports [16]
- parkings and arrows blocking names [19]
- low zoom rework (text-label-position-tolerance: [20]) [21]
- move bollard to z19 if not a node on a way (research how) [22][23]
- most missing tagging schemes (translation office? language school? shoes for women?)
- render craft=key_cutter and craft=locksmith
- amenity=driver_training
- traffic_calming=island
- natural=shrub
- craft=electronics_repair
- shop=motorcycle_repair
- § - office=lawyer,notary,tax_advisor
- healthcare=*
- office sooner
- landcover=trees,grass
- parking_space=disabled
General links
QGIS + OSM:
Interesting OSM things around:
OSM-carto issues and the like:
- OpenStreetMap Carto Complexity
- General facts about "Andy's style" history and rules
- New path rendering
- Porting some french-style solutions (meta-issue)
- Render public transport platforms and stops (new scheme, relation-free implementation for now)
- Render UN languages for big international objects
- Replacing old scheme with new scheme
Osmic and other icons:
- Osmic icons set (nebulon42)
- HDM-CartoCSS POI (HOT)
- My opinion on generic/more icons in OSM
Micromapping:
- Street area proposition + rendering (PL)
- Crossing tagging (pl)
- Rendering of area:highway
- Stairs modelling
OSM-carto testing:
- Standard tile layer
- Provide installation script
- Switching database content and importing map exports
JOSM:
My "second decade" visions:
- Talk:
- Tagging:
- General tagging system problems (short "bricks" summary)
- Strategies to take and examples
- OSM-carto:
DONE
- render elevator - [24]
- quarry - other symbol [25]
- community center [26]
- ford icon - [27]
- render amenity=car_wash [28]
- render man_made=cross and wayside_cross - [29]
- render fountain - [30]
- improve railway=halt and aerialway=station [31]
- render amenity=social_facility [32]
- port shelter icon to SVG [33]
- render tourism=artwork [34]
- testing capitals at mid zoom [35] - git branch
- render shop=deli [36]
- shop review is a false problem - see [37]
- too strong color for leisure=pitch, leisure=track [38] [39]
- outline for leisure=sports_centre and stadiums (maybe green?) - [40]
- change water color [41] [42]
- improve mid-zoom levels - [43] [44]
- recreate bus station icon in SVG [45]
- recreate butcher icon in SVG
- Leisure colors
- marketplace -> like landuse=retail + icon - [46] [47]
- render leisure=fitness_centre + leisure=fitness_station icon [48] [49] [50]
- render names/area for leisure=fitness_station ([51]) - colors: stadium/sports_centre - #3c9; pitch - #8ad3af; track - #74dcba; see also leisure=water_park icon/text colors to fix (see [52])
- rendering for amenity=waste_disposal [53]
- render wayside_shrine [54]
- rendering for toll_booth [55]
- render place=square when >2k uses [56] [57] [58]
- unify masts/towers - [59] [60]
- meadow z8+ [61]- [62]
- rendering for amenity=shower [63]
- rendering for historic=castle [64]
- rendering for amenity=parking_space [65]
- change natural=spring icon [66] (see: https://www.openstreetmap.org/#map=14/48.2777/24.1125 )
- amenity=nursing_home [67]
- render shop=charity [68]
- render amenity=bicycle_repair_station [69]
- move amenity=post_box to z19+ (see [70]) [71]
- move amenity=atm to z19+ [72]
- low zoom improvements (start rendering from z5) [73]:
OTHER
- render landuse=aquaculture [81]
- add general food icon for shop=food (milk bottle + leek?) [82]
- render brand for specific POIs [83]
- render aeroway=heliport ([84]) - proposal process
- names location (SNEW) - [85]
- if not on landuse=residential show some fetures earlier (like shop or amenity) [86]
- render unconditional parking "P" letter on z18+ [87]
- Make tertiary road yellowish [88]
- render highway=corridor [89]
- lighter landuse areas to test (by nebulon) [90]
- render colored borders for more areas [91] and [92]
- render amenity=kindergarten/school/university [93]
- minor buildings should be paler [94] - [95]
- rendering for highway=street_lamp [96]
- dots instead of housenumbers [97]
- building text size depending on way_pixels [98]