User:Thompsondt

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Stuff I've "saved" for safe keeping:

Crossings

Combined Version

Tag Element Circular icon containing a pedestrian symbol with a bronze-colored background. Bronze Circular icon containing a pedestrian symbol with a silver-colored background. Silver Circular icon containing a pedestrian symbol with a gold-colored background. Gold Circular icon containing a pedestrian symbol with a diamond-colored background. Diamond
highway=footway + footway=crossing way Indicates a crossing mapped as a way.
highway=crossing node Indicates a crossing mapped as a node. ⛔️ NOTE: The footway=* tag is not used on crossings mapped as nodes.
crossing:markings=* waynode Are markings present?:
  • yes, or
  • no
In the silver tier, this tag becomes more specific, ex:
  • zebra, or
  • lines, or
  • any other valid value
crossing:signals=* waynode Are signals present?:
  • yes, or
  • no
In the diamond tier, this tag becomes more specific, ex:
  • shared, or
  • dedicated
tactile_paving=* way Is tactile paving present along crossing way?:
  • yes - Tactile paving is present along the entire way
  • no - Tactile paving is not present along the entire way
tactile_paving=* node Is tactile paving present at the curb nodes?:
  • yes - Tactile paving is present at both curbs
  • no - Tactile paving is NOT present at either curb
  • partial - Tactile paving is present at only one curb
surface=* waynode Required in the silver tier, example values include:
  • concrete
  • asphalt
crossing:island=* waynode Indicate presence: yes or no
button_operated=* waynode Indicate button operation: yes or no
traffic_signals:arrow=* waynode Indicate presence: yes or no
traffic_signals:vibration=* waynode Indicate presence: yes or no
traffic_signals:minimap=* waynode Indicate presence: yes or no
traffic_signals:sound=* waynode Are acoustic signals present?
  • yes - when there are signals helping to cross.
  • no - when there are no acoustic signals.
When there are partial sound signals:
  • locate - Acoustic signals are present for finding the button only
  • walk - Acoustic signals are present for walk permission only
width=* waynode Required in the gold tier.
tactile_paving:colour=* waynode Specify the tactile paving color.

Where Crossings are Mapped as Ways

Tag Circular icon containing a pedestrian symbol with a bronze-colored background. Bronze Circular icon containing a pedestrian symbol with a silver-colored background. Silver Circular icon containing a pedestrian symbol with a gold-colored background. Gold Circular icon containing a pedestrian symbol with a diamond-colored background. Diamond
highway=* footway
footway=* crossing
crossing:markings=* Are markings present?:
  • yes, or
  • no
In the silver tier, this tag becomes more specific, ex:
  • zebra, or
  • lines, or
  • any other valid value
crossing:signals=* Are signals present?:
  • yes, or
  • no
In the diamond tier, this tag becomes more specific, ex:
  • shared, or
  • dedicated
tactile_paving=* Is tactile paving present along crossing way?:
  • yes - Tactile paving is present along the entire way
  • no - Tactile paving is not present along the entire way
surface=* Required in the silver tier, example values include:
  • concrete
  • asphalt
crossing:island=* Indicate presence: yes or no
button_operated=* Indicate button operation: yes or no
traffic_signals:arrow=* Indicate presence: yes or no
traffic_signals:vibration=* Indicate presence: yes or no
traffic_signals:minimap=* Indicate presence: yes or no
traffic_signals:sound=* Are acoustic signals present?
  • yes - when there are signals helping to cross.
  • no - when there are no acoustic signals.
When there are partial sound signals:
  • locate - Acoustic signals are present for finding the button only
  • walk - Acoustic signals are present for walk permission only
width=* Required in the gold tier.
tactile_paving:colour=* Specify the tactile paving color.

Where Crossings are Mapped as Nodes

Tag Circular icon containing a pedestrian symbol with a bronze-colored background. Bronze Circular icon containing a pedestrian symbol with a silver-colored background. Silver Circular icon containing a pedestrian symbol with a gold-colored background. Gold Circular icon containing a pedestrian symbol with a diamond-colored background. Diamond
highway=* crossing
footway=* ⛔️ NOTE: The footway=* tag is not used on crossings mapped as nodes.
crossing:markings=* Are markings present?:
  • yes, or
  • no
In the silver tier, this tag becomes more specific, ex:
  • zebra, or
  • lines, or
  • any other valid value
crossing:signals=* Are signals present?:
  • yes, or
  • no
In the diamond tier, this tag becomes more specific, ex:
  • shared, or
  • dedicated
tactile_paving=* Is tactile paving present at the curb nodes?:
  • yes - Tactile paving is present at both curbs
  • no - Tactile paving is NOT present at either curb
  • partial - Tactile paving is present at only one curb
surface=* Required in the silver tier, example values include:
  • concrete
  • asphalt
crossing:island=* Indicate presence: yes or no
button_operated=* Indicate button operation: yes or no
traffic_signals:arrow=* Indicate presence: yes or no
traffic_signals:vibration=* Indicate presence: yes or no
traffic_signals:minimap=* Indicate presence: yes or no
traffic_signals:sound=* Are acoustic signals present?
  • yes - when there are signals helping to cross.
  • no - when there are no acoustic signals.
When there are partial sound signals:
  • locate - Acoustic signals are present for finding the button only
  • walk - Acoustic signals are present for walk permission only
width=* Required in the gold tier.
tactile_paving:colour=* Specify the tactile paving color.

Tagging Crossings (Silver Tier Example)