Tag:area:highway=footway
area:highway = footway |
Description |
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An area representation of footways. |
Group: highways |
Used on these elements |
Useful combination |
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Status: in use |
Tools for this tag |
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An area representation of a highway=footway which is separately mapped with a linear way.
Background
Some footways take up a significant areas - or mappers are interested in super-accurate mapping - so this tag was developed to precisely map this, in addition to highway=footway way tagged through their middle.
This tag is not the same as highway=footway + area=yes which represents a non-linear feature such as a square or plaza where multi-directional travel is possible.
How to map
Correct tagging
- If it's a simple footway area, just draw an outline around it, and add tag area:highway=footway.
- If it's a more complicated one, draw an outline around it, draw all inner parts, then select all elements and make a multipolygon relation from it. Add tag area:highway=footway to multipolygon.
- Remember about joining area's edges to surrounding buildings, walls, etc.
Optional tags:
- surface=* (What is the footway made of? E.g. concrete, asphalt)
Tagging mistakes to avoid
- Don't create an area:highway=footway area without also creating a linear highway=footway way along the centerline of the footway.
- Don't use an area:highway=footway tag for narrow paths. Draw only a linear way through its middle.
- Don't use an area:highway=footway tag for areas which are wide enough for vehicles to enter, such as pedestrian streets. Use area:highway=pedestrian for them.
- Don't use an area:highway=footway tag for stairs. Use area:highway=steps for them.
- Don't use an area:highway=footway tag for cycleway areas. Use area:highway=cycleway for them.
- Don't use an area:highway=footway tag for non-segregated "foot & bicycle" path areas. Use area:highway=path for them.
- Don't use an area:highway=footway tag for pedestrian crossings. Correct tagging of them is explained in a second table below.
- Don't use an area:highway=footway tag for traffic calming islands without any crosswalk connection. Use only the traffic_calming=island tag instead.
Example tagging
Case | Area tags | Maping examples |
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area:highway=footway | ||
area:highway=footway Correct tagging of footway multipolygon depends on character of place, you can:
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Example tagging of connected objects
Case | Way tags | Area tags | Diagrams | Mapping examples | ||
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Pedestrian crossing |
highway=footway |
Draw an area around streets intersection, treating stop lines and crossings as its edges and tag it with:
area:highway=* (class of highway, eg. area:highway=primary) If it's a single crossing being far away from streets intersection, draw it just as a linear way crossing street area without junction=yes tag. |
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Non-segregated "foot & bicycle" crossing |
highway=path + path=crossing |
Draw an area around streets intersection, treating stop lines and crossings as its edges and tag it with:
area:highway=* (class of highway, eg. area:highway=primary) If it's a single crossing being far away from streets intersection, draw it just as a linear way crossing street area without junction=yes tag. |
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Segregated "foot & bicycle" crossing |
Method 1 (one linear way):
highway=path |
Draw an area around streets intersection, treating stop lines and crossings as its edges and tag it with:
area:highway=* (class of highway, eg. area:highway=primary) If it's a single crossing being far away from streets intersection, draw it just as a linear way crossing street area without junction=yes tag. |
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Method 2 (two linear ways):
highway=footway
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Segregated "foot & bicycle" crossing with traffic calming island |
Method 1 (one linear way): |
Draw an area around streets intersection, treating stop lines and crossings as its edges and tag it with: If it's a single crossing being far away from streets intersection, draw it just as a linear way crossing street area without junction=yes tag.
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highway=path + path=crossing |
highway=path + foot=designated |
highway=path + path=crossing | ||||
Method 2 (two linear ways):
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highway=footway |
highway=footway | highway=footway | ||||
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highway=cycleway |
highway=cycleway | highway=cycleway | ||||
Segregated "foot & bicycle" path |
Method 1 (one linear way):
highway=path (path way should be joined through a mutal part of the footway/ cycleway areas, see example screenshot) |
(both areas should be joined to each other if there is no physical barrier between them, see example screenshot) |
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Method 2 (two linear ways):
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Traffic calming paving on a street edge (This element should be treaten as kind of a traffic calming area, not footway) |
traffic_calming=island |
See also
- Proposed features/Street area
- area:highway=path - An area representation of paths
- area:highway=cycleway - An area representation of cycleways
- area:highway=pedestrian - An area representation of pedestrian zones
- area:highway=traffic_island - An area representation of pedestrian zones
- traffic_calming=island - A traffic calming island is a structure for the purpose of slowing down traffic, temporarily separating two different traffic directions